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Decompile a classic game to byte-exact C source with LLMs

A developer used LLMs to decompile Civilization 1 into reconstructed C that builds with the original Microsoft C toolchain, along with a technical book about the process.

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Source

crc32 on Hacker News · 2026-10-20 · Project link

Written in our own words. Credit to the original author. Link checked 2026-10-22.

What they did

A developer used LLMs to decompile Civilization 1 into reconstructed C that builds with the original Microsoft C toolchain, along with a technical book about the process.

Result (as claimed)

A byte-for-byte match with the original executable apart from a 4-byte post-link patch.

Tools they used

LLMMicrosoft C

Cost: Pricing depends on the tools you pick; check each official pricing page.

Set it up

  1. Gather your sources

    Collect the papers, notes, links or files you want to work from in one place.

  2. Load them into the tool

    Open LLM, Microsoft C and add your sources. Keep the original files so you can check claims later.

  3. Ask focused questions

    Ask for summaries, comparisons or connections with citations to the source passages.

  4. Verify and save

    Spot check claims against the sources, then save the output as notes you can reuse.

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Goal: Decompile a classic game to byte-exact C source with LLMs
What the original author did: A developer used LLMs to decompile Civilization 1 into reconstructed C that builds with the original Microsoft C toolchain, along with a technical book about the process.
Reported result (as claimed by the author): A byte-for-byte match with the original executable apart from a 4-byte post-link patch.
Source: https://news.ycombinator.com/item?id=50163253
Tools they used: LLM, Microsoft C
Category: Research & learning

Please:
1. Ask me 3 short questions about my situation (accounts I have, budget, what I want the output to look like).
2. Propose a step-by-step plan using these tools or cheaper alternatives, with the time and cost of each step. Use official pricing pages; say "check pricing" if unsure.
3. Then do the setup with me one step at a time, waiting for my OK before anything that sends messages, posts publicly, spends money or deletes data.
4. Finish with a checklist to run it again next time.

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Guides for this use case

How to mod and reverse engineer games with AI · How to vibe code a game with AI

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