Classic games people ported to new consoles, rebuilt in modern engines or remade in the browser with AI coding agents, each linked to its source. 17 matching use cases below, each with a public source.
GPT-6 Astra and Opus 5.5, both on High, got the same prompt for a Crossy Road clone. Astra went soft and dreamy with misty trees; Opus went full arcade with chunky colors, trains and trucks.
$10 in / $50 out per 1M tokens1 promptBeginner
A developer used LLMs to decompile Civilization 1 into reconstructed C that builds with the original Microsoft C toolchain, along with a technical book about the process.
See pricing pageMonthsAdvanced
numaausaumon made a fully playable Game Boy from one prompt with Opus 5.5, Jig and a figure style skill.
See pricing page10 minBeginner
amrayupon created a cyberpunk-themed GBA game using Codex and the ModRetro Chromatic plugin and plays it on an original Game Boy Advance.
See pricing pageDaysIntermediate
jurlycat shared that a developer used Claude Code to demake his Rust/Bevy auto-battler into Game Boy Advance and Nintendo 64 ROMs in roughly 2 and 3 days, including party mode.
See pricing pageDaysAdvanced
jurlycat shared how a developer is rebuilding Tzar: The Burden of the Crown in Rust and Bevy with Claude Code, porting one system at a time from the original's disassembly, playing both versions side by side and keeping 600+ tests plus session notes.
See pricing pageWeeksAdvanced
kidtsang highlighted that a developer asked Codex to port Tiberian Sun to the browser with working multiplayer, playable from a URL with no install.
See pricing pageDaysAdvanced
A dad makes custom homebrew GBA games for his son. The son plays, says what is fun and what is boring, and he has the model change the game. It was built in Claude first, and now a Grok Bot is building a fork.
$30/mo1 dayIntermediate
A creator had an AI model rebuild their game in 3D using Blender, Tripo for models and Godot as the engine, in about 90 minutes.
$4 in / $20 out per 1M tokens1-2 hoursIntermediate
Built a modern HTML5 canvas remake of Atari Missile Command, initially with Gemini 2.5 Pro.
See pricing page1 dayBeginner
Asked to explain the Pokemon Emerald codebase earlier this year, Claude refused; now asked to port that codebase to web browsers, it just did it.
See pricing page1 dayIntermediate
He asked Codex to recreate Tank Wars (1992). Codex reverse-engineered the game and coded a JavaScript replica, down to the PC speaker sounds, while he tested it against the DOS original.
Free tierDaysIntermediate
Octoberry shared that Opus 5.5 recreated Super Mario 64 for the Game Boy Advance with 4 playable levels, software-rendered 3D and the original movement and collision physics, at 30 fps on 98% of frames in mGBA.
See pricing pageDaysAdvanced
robbietilton turned his TV into a Game Boy Color-style experience: a town is the home screen, you walk into a building to open an app and must beat a gym leader to change settings, built with Opus 5.5.
See pricing page1 dayIntermediate
benjedwards spent a few days with Claude Code getting a native port of Tetris DX from the Game Boy Color running on the NES using the MMC5 chip; it plays and sounds like the original.
See pricing pageDaysAdvanced
A builder took a single screenshot of someone's game and remade it on Spawn, an AI game maker. The remake is fully multiplayer.
See pricing page1 hourBeginner
Used Claude Opus 5.5 to rebuild SimCity 2000 logic as a TypeScript WebGL low-poly city builder over a few days.
$4 in / $20 out per 1M tokensa few daysAdvanced