Real AI agent use cases, with sources and setup prompts

Turn a car reveal into a playable browser game in two days with Claude Code

Two days after Tesla revealed the new Roadster, a developer had a playable browser game in Rust and WebAssembly built with Claude Code, including the physics, the 3D model, the synth audio and a trailer rendered frame by frame from the game.

$17/mo2 daysIntermediateSource linked

Source

@sudeep_n_t on X · 2026-10-19

Written in our own words. Credit to the original author. Link checked 2026-10-19.

What they did

Two days after Tesla revealed the new Roadster, a developer had a playable browser game in Rust and WebAssembly built with Claude Code, including the physics, the 3D model, the synth audio and a trailer rendered frame by frame from the game.

Result (as claimed)

A playable game and trailer by the weekend.

Tools they used

Claude CodeRustWebAssembly

Cost: Claude Code: from $17/mo.

Set it up

  1. Write a one-page brief

    Describe the app in plain words: who it is for, the 3 core screens or actions, and what "done" looks like.

  2. Start the project with your agent

    Open Claude Code and paste the brief. Ask it to propose a stack and a file plan before writing code.

  3. Build one slice at a time

    Ship the smallest working flow first, run it, then add features one by one. Commit after each working step.

  4. Test it like a user

    Click through on desktop and phone. Ask the agent to add basic tests and fix anything that breaks.

  5. Check security and ship

    Keep keys in environment variables, check auth and database rules, then deploy and share the link.

Copy the full setup prompt

Paste into your agent and it will walk you through the setup, asking before anything that sends, posts or spends.

You are helping me set up this AI use case end to end in Claude Code.

Goal: Turn a car reveal into a playable browser game in two days with Claude Code
What the original author did: Two days after Tesla revealed the new Roadster, a developer had a playable browser game in Rust and WebAssembly built with Claude Code, including the physics, the 3D model, the synth audio and a trailer rendered frame by frame from the game.
Reported result (as claimed by the author): A playable game and trailer by the weekend.
Source: https://x.com/sudeep_n_t/status/2112029540105302341
Tools they used: Claude Code, Rust, WebAssembly
Category: Vibe coding & apps

Please:
1. Ask me 3 short questions about my situation (accounts I have, budget, what I want the output to look like).
2. Propose a step-by-step plan using these tools or cheaper alternatives, with the time and cost of each step. Use official pricing pages; say "check pricing" if unsure.
3. Then do the setup with me one step at a time, waiting for my OK before anything that sends messages, posts publicly, spends money or deletes data.
4. Finish with a checklist to run it again next time.

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Guides for this use case

How to vibe code an app with Claude Code · How to build AI agents for SEO and ads · How to vibe code a game with AI · How to make 3D scenes and models with AI and Blender

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